![]() ![]() The biggest difference in this game compared to CAPCOM’s other scrolling beat ‘em ups before this is the addition of ridable mechs that can either punch, fire flames or fire an icy cold blast… in order words a futuristic version of Golden Axe’s mounts! You can of course press your two buttons together and do a special attack at the cost of a chunk of your health, and refill your health with food pick-ups, as well as collect other pick-ups that can include weapons both melee and long-range as well as rather useless stuff that just gives you points. You can also dash in this game, which gives you access to the dashing strike and you can run and do a jumping strike. The controls are the same as Final Fight, move to the right of the screen, punch, jump, grapple (where you can punch or throw enemies), and jumping strike. Much like how the previous game in this marathon, Alien Storm, was pretty much just Golden Axe with a sci-fi coating (and an extra mode or two!) Captain Commando is pretty much Final Fight with a sci-fi coating, though funnily enough with a bit of Golden Axe thrown in! Hey, got to pay for all those Commando Trousers somehow! ![]() The Arcade version has since been ported to various collections over the years, including the aforementioned Legacy Collections of the PSP and PS2, and as recently as on the PS4, XBOX One and PC as part of the CAPCOM Beat ‘Em Up Bundle.Ĭaptain Commando discreetly robs a bank while Ginzu distracts the guards. Apparently it suffers from similar issues Final Fight did on that system, having to remove a bunch of features and censor some things. It was ported to the SNES in 1995 worldwide, but I never came across it. Plus “3-D TV”? Nah, came and went already…Ĭaptain Commando was released in Arcades in September 1991 in Japan and the US, with further territories getting the game by the end of the year. When I eventually got the CAPCOM Legacy Collections on the PS2 I was happy to find that the game itself is really fun too, pretty much just Final Fight with weird sci-fi characters and themes… Which to be fair, reviewing the game now 15 or so years later, that’s still a pretty apt description! Let’s take a closer look…įor six years in the future (as of writing), those TVs look an awful lot like old tube TVs. ![]() I didn’t know of his game back then, I just knew he was from an old CAPCOM game and enjoyed playing as him. Captain Commando, to me, will always be a fun character to play as in Marvel vs. ![]()
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